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simulation

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abstreet
dabreegster
dabreegster commented Nov 17, 2020

Especially around the bodies of water in Seattle, there are sailboats and kayaks moving around. It would be interesting to simulate these to add flair. This is low priority in the scope of the project, but I think it could make a potentially fun starter project and does have value:

  • any enhancement to the game's visuals can better engage people and help them understand changes to the map in co
webots
stefaniapedrazzi
stefaniapedrazzi commented Jan 13, 2021

In the documentation, the width of the device panel of the robot compontent is too small and the joint limits values are not completely visible.
An horizontal scrollbar is added but this looks bad.
Instead the width should be big enough to display everything and no scrollbar should be visible.

Example:
https://www.cyberbotics.com/doc/guide/bioloid?version=released

![Screenshot from 2021-0

jorgesumle
jorgesumle commented Aug 29, 2016

The wiki is very outdated and there is missing information. What I mean is that we should create a more user friendly wiki, with descriptions of every building, game element... Maybe we should add also pictures of the buildings or animations. I don't know, but we must do something to improve it. What do you think?

How can I get access to http://wiki.unknown-horizons.org/w/Main_Page? I would lik

sumo
MPLoves
MPLoves commented Jan 20, 2021

Hello,

We want to study the subway trafic and more especially the waiting time of the passenger, and how to reduce it.
Do do that we want to use SOMO and simulate a piece of subway, only 3-4 station on a straight line, but we really don't know how to start it.
Is there some exemple or a tutorial that we can follow please?

Thank you very much for the help

Best;

Thrive
hhyyrylainen
hhyyrylainen commented Jan 26, 2021

At least if the user hasn't taken a screenshot the open screenshots button just silently fails.
Instead it should show a warning popup that the folder doesn't exist and suggest taking a screenshot and then trying again.
The same probably also applies to the browse saves folder button so that should also have a warning popup, and suggesting the player to make a save first.

I think it's fine to

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