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Oct 7, 2020 - JavaScript
simulation
Here are 6,115 public repositories matching this topic...
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Especially around the bodies of water in Seattle, there are sailboats and kayaks moving around. It would be interesting to simulate these to add flair. This is low priority in the scope of the project, but I think it could make a potentially fun starter project and does have value:
- any enhancement to the game's visuals can better engage people and help them understand changes to the map in co
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Jul 25, 2019 - JavaScript
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Mar 15, 2019 - Jupyter Notebook
Don't bunde the data
What's the problem this feature will solve?
I am currently working on a project using mesa. Great framework! The problem is that I use ContinuousSpace, and want to visualise it. Is this something you are working on?
In the documentation, the width of the device panel of the robot compontent is too small and the joint limits values are not completely visible.
An horizontal scrollbar is added but this looks bad.
Instead the width should be big enough to display everything and no scrollbar should be visible.
Example:
https://www.cyberbotics.com/doc/guide/bioloid?version=released
![Screenshot from 2021-0
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Sep 29, 2020 - Python
The wiki is very outdated and there is missing information. What I mean is that we should create a more user friendly wiki, with descriptions of every building, game element... Maybe we should add also pictures of the buildings or animations. I don't know, but we must do something to improve it. What do you think?
How can I get access to http://wiki.unknown-horizons.org/w/Main_Page? I would lik
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Hello,
We want to study the subway trafic and more especially the waiting time of the passenger, and how to reduce it.
Do do that we want to use SOMO and simulate a piece of subway, only 3-4 station on a straight line, but we really don't know how to start it.
Is there some exemple or a tutorial that we can follow please?
Thank you very much for the help
Best;
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Apr 1, 2019 - Python
At least if the user hasn't taken a screenshot the open screenshots button just silently fails.
Instead it should show a warning popup that the folder doesn't exist and suggest taking a screenshot and then trying again.
The same probably also applies to the browse saves folder button so that should also have a warning popup, and suggesting the player to make a save first.
I think it's fine to
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As my collection of tracks has grown substantially, I've moved custom tracks into different subfolders of OpenRCT2/track/ to make it easier to sort them.
I would like to have the path added at the bottom of the window, similar to how the scenario selector lists the paths.