Skip to content
Avatar
👻
👻

Highlights

Joshua-Ashton/README.md

Pinned

  1. Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine

    C++ 6k 295

  2. A Direct3D9 to Vulkan layer using the DXVK backend. [Upstreamed to DXVK]

    C++ 805 46

  3. Forked from apitrace/apitrace

    Tools for tracing OpenGL, Direct3D, and other graphics APIs

    C++ 40 1

  4. Fork of VKD3D. Development branches for Proton's Direct3D 12 implementation.

    C 387 35

  5. This is an unofficial updated branch of the Alien Swarm branch of the Source Engine. The project focuses on improving functionalities of the engine while keeping it developer friendly.

    C++ 103 41

  6. dxup Archived

    A d3d9 and d3d10 to d3d11 translation layer.

    C++ 231 11

935 contributions in the last year

Mar Apr May Jun Jul Aug Sep Oct Nov Dec Jan Feb Mon Wed Fri

Contribution activity

February 2021

Created 3 repositories

Created a pull request in doitsujin/dxvk that received 2 comments

Fix some crashes with a user after free with barriers

imgslices stores a raw pointer to a DxvkImage operator == in Rc with a raw pointer will cast the raw to a Rc Because it was a raw pointer, and not…

+5 −4 2 comments
Reviewed 1 pull request in 1 repository
HansKristian-Work/vkd3d-proton 1 pull request

Created an issue in ammaraskar/gcc-problem-matcher that received 2 comments

Removing build path from files

Hello! I use meson + ninja for building my projects and that has ../ at the start of the file name, which isn't stripped so it doesn't pick up on t…

2 comments

Seeing something unexpected? Take a look at the GitHub profile guide.