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godot-engine

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Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games for major desktop platforms (Linux, macOS, Windows) as well as mobile (Android, iOS), and web-based (HTML5) platforms.

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Thrive
hhyyrylainen
hhyyrylainen commented Jan 26, 2021

At least if the user hasn't taken a screenshot the open screenshots button just silently fails.
Instead it should show a warning popup that the folder doesn't exist and suggest taking a screenshot and then trying again.
The same probably also applies to the browse saves folder button so that should also have a warning popup, and suggesting the player to make a save first.

I think it's fine to

godot-card-game-framework
db0
db0 commented Dec 9, 2020

Currently the game comes with one card back. I'd like to have more options. In fact I'd like this to be one of the easiest things to contribute, without necessarily needing heavy coding experience.

All that is needed to contribute a new card back is to create a new scene which is a panel and modify its contents to your hearts content. The scene will be instanced on its own as the card back so i

chippmann
chippmann commented Feb 7, 2020

Describe the problem or limitation you are having in your project:
To make pull requests more consistent, we should provide a pull request template.

Describe how this feature / enhancement will help you overcome this problem or limitation:
It directly related to #11 but can be done separately.

**Show a mock up screenshots/video or a flow diagram explaining how your proposal will wo

Created by Juan Linietsky and Ariel Manzur

Organization
godotengine
Website
godotengine.org
Wikipedia
Wikipedia