Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
game
csharp
cross-platform
game-engine
dotnet
engine
strategy-game-engine
openra
red-alert
command-and-conquer
rts
hacktoberfest
real-time-strategy
tiberian-dawn
dune-2000
-
Updated
Feb 14, 2021 - C#
The game has two unused video deinterlacing modes. They do need to be fixed in terms of graphical glitches.
3 modes. If set to 2 videos are deinterlaced, if set to 0 they're horizontally interlaced and when set to 1 they're supposed to be vertically interlaced (though the vertical interlacing doesn't seem to work).
I suggest using the VideoInterlaceMode= keyword in REDALERT.INI under the [O