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February 2021
Created 54 commits in 2 repositories
Created 1 repository
- Mugen87/three-ts-types TypeScript
Created a pull request in mrdoob/three.js that received 7 comments
Editor: Move commands to ES6.
Related issue: #21229
Description
Converted all command classes to ES6 code.
Also fixed an issue with SetMaterialColorCommand which produces a runt…
+553
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7
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Opened 28 other pull requests in 2 repositories
mrdoob/three.js
3
open
23
merged
1
closed
- GeometryCompressionUtils: Fix broken PackedPhongMaterial.
- MeshStandardMaterial: Revert class change.
- CSS3DRenderer: Removed IE support.
- Matrix3: Remove superfluous copy.
- WebGLCubeRenderTarget: Add missing texture configuration.
- Docs: Clean up.
- BufferGeometryUtils: Fix assignment bug in computeMorphedAttributes().
- AnaglyphEffect: Use Dubois matrices.
- Examples: Clean up.
- WebGLState: Enhance reset().
- WebGLState: Implement true reset.
- Raycaster: Simplify code.
- Docs: Update CDN links in Installation guide.
- Revert "WebGLRenderLists: Use stack approach."
- WebGLRenderLists: Use stack approach.
- Examples: Simplify instanced colors in scatter example.
- OrbitControls: Introduce listenToPointerEvents().
- Update Three.Legacy.js
- VRMLLoader: Apply DEF-name to node names.
- Examples: Fix toJSON() methods for certain node classes.
- WebGLRenderer: Reduce extension warnings.
- Material: Move flatShading to supported materials.
- Docs: Remove outdated TS setup page.
- SVGLoader: New parseFloats() implementation.
- WebGPURenderer: Update to latest WebGPU API.
- Some pull requests not shown.
three-types/three-ts-types
1
merged
Reviewed 34 pull requests in 1 repository
mrdoob/three.js 34 pull requests
- Examples: Remove superfluous texture settings in (S)SAO pass.
- GLTFLoader: No texture image color space conversion for ImageBitmap to follow the spec
- Editor: Clean up.
- CSS3DRenderer | CSS2DRenderer: Remove old css prefixes
- Add unsigned vector / array support for uniform
- src/textures: move to es6 classes
- docs: Adds `generateMipMaps` option to WebGLRenderTarget
- Examples: Make Mirror examples resizable.
- Replace perturbNormal implementation with a more robust version
- materials: Convert to es6.
- WebGLAnimation: Convert to es6 class
- cameras: Convert to es6.
- Docs: Fix ImageBitmap Broken Link.
- Docs: Add MSFT_texture_dds to GLTFLoader doc
- Docs: Add KHR_materials_extension to the GLTFLoader/Exporter Chinese documents
- Examples: Fix the copyright link in the glTF Materials variants example
- UniformUtils.cloneUniforms(): Also clone quaternions
- add link to github draft PR page
- Convert Group, LOD, LineLoop, Skeleton and Sprite to es6 classes
- Fix typo in GLTFLoader.js
- core: Covert to es6 class.
- WebGLRenderLists: Use stack approach.
- NodeMaterial: Rename ModelViewProjectionMatrixNode -> ModelViewProjectionNode
- Tests: Add BufferAttribute.toJSON() unit test
- fix Audio clone
- Some pull request reviews not shown.