#
art
Here are 2,076 public repositories matching this topic...
art
gamedev
design
list
awesome
games
game-engine
game-development
game-jam
curated
awesome-list
game-programming
game-design
frameworks
board-games
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Feb 16, 2021
Code. Music. Live.
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Feb 21, 2021 - C++
Creative Coding: Generative Art, Data visualization, Interaction Design, Resources.
art
design
webgl
list
awesome
creative-coding
shaders
computer-graphics
resources
data-visualization
interaction-design
information-visualization
graphics-programming
generative-art
awesome-list
3d-graphics
programming-graphics
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Feb 15, 2021 - HTML
abusing github commit history for the lulz
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Jan 25, 2021 - Python
A library for visualization and creative-coding
visualization
art
svg
design
typescript
canvas
creative-coding
graphics
vector
linear-algebra
sound
generative-art
generative
pts
graphic-design
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Feb 19, 2021 - TypeScript
Procedurally generated Chinese landscape painting.
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Dec 11, 2018 - HTML
LIEF - Library to Instrument Executable Formats
art
android
python
parser
sdk
parsing
reverse-engineering
elf
malware-analysis
binary-analysis
macho
pe
oat
modification
dex
executable-formats
lief
vdex
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Feb 17, 2021 - C++
zb13y
commented
Aug 5, 2015
I have such strange saves (duplicates) - ora~, jpg~, png~. I can rename them and they will work normally.
Save as - fine save without duplicates.
Export - fine save without duplicates.
Only 'Save' have such problem.
Krita have same problem, only 'File - Save'. I thought that i have some problems with my computer, but Paint.NET saves normally without duplicates. GIMP - i dont know where are there '
Modified implementation of DCGAN focused on generative art. Includes pre-trained models for landscapes, nude-portraits, and others.
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Jan 9, 2019 - Lua
A free & open-source 2D sprite editor, made with the Godot Engine! Available on Windows, Linux, macOS and the Web!
art
gamedev
paint
sprites
pixel-art
animation
graphics
spritesheet
sprite-animation
draw
godotengine
godot
godot-engine
gdscript
animator
pixel-editor
pixel-art-maker
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Feb 20, 2021 - GDScript
A platform for playing generative music in the browser.
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Feb 13, 2021 - JavaScript
Collection of popular and reproducible image denoising works.
art
benchmarking
deep-learning
image-reconstruction
reproducible-research
image-processing
cnn
noise
summary
performance-analysis
arxiv
curated-list
implementation
inverse-problems
noise-reduction
image-denoising
image-restoration
recovery-image
state-of-the-art
denoising-algorithms
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Apr 2, 2020
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Jan 8, 2019 - Go
art
python
status
fun
fonts
library
twitter
text
ascii
python-library
python-lib
python3
pip
ascii-art
easy-to-use
easy
figlet
ascii-text
pypi-packages
ascii-art-library
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Feb 15, 2021 - Python
jcelerier
commented
Oct 14, 2020
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Dec 25, 2020 - C++
Winner of Mozilla's $50,000 prize for art and advocacy exploring AI
art
instagram
snapchat
privacy
facebook
video
ai
computer-vision
webbys
augmented-reality
ar
mozilla
emotion
face-detection
webcam
film
filmmaking
awards
emotion-recognition
interactive-video
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May 19, 2020 - JavaScript
Online collaborative Whiteboard that is simple, free, easy to use and to deploy
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Feb 19, 2021 - JavaScript
See https://github.com/inconvergent/weir instead
art
lisp
experimental
procedural-generation
common-lisp
procedural
generative-art
generative
procgen
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Nov 15, 2018 - Common Lisp
An experimental music visualizer using d3.js and the web audio api.
audio
visualization
javascript
art
d3
audio-visualizer
data-visualization
generative-art
d3js
html5-audio-element
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Jan 14, 2019 - JavaScript
Processing sketches, in which I have worked in the last years; images, videos, prototypes, experiments, tools, works, concepts... Everything is unfinished, some may not work, When I had no ideas, I would open one to see what it was...
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Sep 6, 2020 - Processing
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Hi👋 👋 👋
We are using this issue to focus on documentation! Documentation is essential for new learners and experienced programmers alike. It helps make our community inclusive by extending a friendly hand to those that are less familiar with p5.js. It also helps us find the bugs and issues with the code itself, because we test and try things out as we document.
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