Godot Engine – Multi-platform 2D and 3D game engine
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Updated
Mar 6, 2021 - C++
Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games for major desktop platforms (Linux, macOS, Windows) as well as mobile (Android, iOS), and web-based (HTML5) platforms.
Currently it looks like that:
We could use a UI theme there. I'd also rather use styleboxes and piggyback on button and similar nodes than use custom textures.
Created by Juan Linietsky and Ariel Manzur
in the editor.
Basically needs just some extra attributes on the methods in MicrobeEditor to hook them up, and creating the actions in the godot project definition.
Should also be added to the input definitions json so that they are rebindable.