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3d-engine
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Hello, it would be great if you could add some 3d text models. Thanks in advance :-)
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and ensure that all libs are importable via the following browser ESM code.
import('//unpkg.com/lume?module').then(console.log)
import('//cdn.skypack.dev/lume').then(console.log)
import('//jspm.dev/lume').then(console.log)At the moment they all fail with network errors for various reasons, namely some dependencies aren't in ESM format.
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GraphicsInterface::createTexture has depth parameter that is used to determine how many layers a texture array should have. Naming is not matching the use case so it should be renamed
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Jun 17, 2018 - C++
Should be final since it will not be inherited
Originally posted by @litelawliet in adriengivry/Overload#126 (comment)
We should do a pass to ensure classes that should be final to have the final keyword
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This is a more maintainable way to create multiple compile time configurations. This will also allow us to more easily configure out table import and exports. see this page for more information on the compiler options and implementation of the configuration file. Might also want to looking at implementing a dev and production
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It would be nice to have an altimeter to measure altitude. At the moment, we can measure the altitude with GPS, but the altimeter would be a better formalization for the altitude measurement.