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ray-tracing
Here are 380 public repositories matching this topic...
The Forge Cross-Platform Rendering Framework PC, Linux, Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Stadia
android
macos
linux
ios
multi-threading
metal
shaders
vulkan
directx
xbox
ps4
vulkan-api
ray-tracing
multi-gpu
vulkan-sdk
directx12
linux-ubuntu
ps5
visibility-buffer
shader-translator
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Jan 20, 2021 - C++
A modern cross-platform low-level graphics library and rendering framework
gamedev
opengl
graphics-engine
rendering
vulkan
directx
graphics-programming
renderer
d3d12
d3d11
raytracing
opengl-es
ibl
pbr
graphics-library
ray-tracing
3d-engine
directx11
directx12
vulkan-game-engine
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Feb 17, 2021 - C++
An Open, Scalable, Portable, Ray Tracing Based Rendering Engine for High-Fidelity Visualization
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Feb 12, 2021 - C++
Mirror of the official Blender Git repository. Updated every hour.
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Mar 1, 2021 - C
A GLSL Path Tracer
windows
linux
opengl
gpu
path-tracer
glsl
path
raytracer
bsdf
tracer
bvh
pathtracing
disney
ray-tracing
pathtracer
path-tracing
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Feb 25, 2021 - C++
LuxCore source repository
visualization
opencl
ray-tracer
cuda
raytracer
raytracing
gpu-computing
ray
ray-tracing
3d-graphics
rtx
optix
pathtracer
path-tracing
bidirectional-path-tracing
luxrender
luxcorerender
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Feb 28, 2021 - C++
A real-time global illumination implementation using voxel cone tracing. Implemented in C++ and GLSL.
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May 3, 2018 - C++
Simple Open-source Ray Tracer
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Feb 22, 2021 - C++
Curated list of ray tracing resources
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Dec 23, 2020
A C++-based, cross platform ray tracing library
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Feb 27, 2021 - C++
NeRF (Neural Radiance Fields) and NeRF in the Wild using pytorch-lightning
unity3d
pytorch
mesh
colab
volume-rendering
mixed-reality
nerf
ray-tracing
3d-reconstruction
view-synthesis
pytorch-lightning
neural-radiance-fields
nerf-in-the-wild
nerf-w
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Feb 14, 2021 - Jupyter Notebook
C-Ray is a small, simple path tracer written in C
c
json
graphics
monte-carlo
sdl2
path-tracer
kd-tree
raytracer
raytracing
ray-tracing
graphics-rendering
path-tracing
raytrace
raytracing-algorithms
bvh-accelerator
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Jan 11, 2021 - C
A path tracer in 300 lines of C++
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Jan 21, 2019 - C++
Open-Source CUDA/OpenCL Speed Of Light Ray-tracer
science
graphics-engine
interactive
rendering
vr
opencl
cuda
virtual-reality
gpgpu
raytracer
gpu-acceleration
raytracing
gpu-computing
pathtracing
ray-tracing
3d
raytracing-engine
3d-graphics-engine
path-tracing
realtime-rendering
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Oct 9, 2018 - C++
Theverat
commented
Mar 23, 2020
- M: Mute (muting is not a node-wrangler feature, but I include it here because it's also node editor quality of life)
- Ctrl+Shift+LMB: View texture, material or volume node (create emission viewer if necessary)
- Ctrl+T: Create image node+attached mapping node
- Ctrl+Shift+T: Open file picker, user selects a bunch of textures, create disney material with textures attached to t
Core functionality of Diligent Engine
opengl
graphics-engine
shaders
graphics
vulkan
d3d12
d3d11
raytracing
vulkan-api
opengl-es
direct3d
ray-tracing
directx-11
directx-12
directx11
directx12
vulkan-engine
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Mar 1, 2021 - C++
Data visualisation in Python based on OptiX 7.2 ray tracing framework.
visualization
real-time
animation
gpu
cuda
plot
nvidia
raytracer
generative-art
raytracing
pathtracing
ray-tracing
3d-graphics
rtx
optix
path-tracing
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Jan 1, 2021 - Python
A modern C++ BVH construction and traversal library
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Feb 26, 2021 - C++
A testbed project for Unity real-time ray tracing features
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Feb 19, 2021 - C#
Real-time unidirectional GPU path tracer using the cross-vendor Vulkan ray-tracing extensions.
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Feb 6, 2021 - C++
A (modern) C++ implementation of the first two books of the Peter Shirley Ray Tracing mini-books (https://raytracing.github.io). Features a clean project structure, perf. improvements (compared to the original code), multi-core rendering, and more.
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Jan 29, 2021 - C++
A program with an implemented Monte Carlo Ray Tracer algorithm for global illumination of a virtual 3D scene.
cplusplus
rendering
monte-carlo
global-illumination
ray-tracer
raycaster
raytracer
brdf
raytracing
radiance
monte-carlo-simulation
rendering-engine
photon-mapping
raycasting
rendering-2d-graphics
monte-carlo-integration
ray-tracing
raytracing-engine
monte-carlo-ray-tracing
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Feb 25, 2019 - C++
以历史的发展的眼光来看光线追踪技术,1968年至2018年重点论文相关算法复现。
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Jan 20, 2021 - C++
TzuChieh
commented
Apr 22, 2019
The implementation should allow
- easy to use coordinate transforms
- fast
- handle index transforms too
High-level concept explanations, detailed tutorials, performance considerations, shortcuts and other useful content that aims to improve your Unreal Engine 4 development journey.
optimization
guide
game-development
unrealengine
unreal-engine
raytracing
ue4
tips-and-tricks
ray-tracing
rtx
unreal-engine-4
chaos-physics
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Nov 25, 2020 - HTML
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Context
This engine is intended to be used as a drop-in replacement to Three.js’s
WebGLRenderer.Problem
It tends not to work as a drop-in replacement out-of-the-box, because the renderer crashes when:
THREE.Geometryinstead of aTHREE.BufferGeometry.This might cause people who try to repl