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325 contributions in the last year
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Contributed to
godotengine/godot,
godotengine/godot-mono-builds,
godotengine/godot-csharp-visualstudio
and 5 other
repositories
Contribution activity
March 2021
Created 4 commits in 1 repository
Created a pull request in godotengine/godot that received 6 comments
Add C# source generator for ScriptPathAttribute
This source generator adds a newly introduced attribute, ScriptPath to all classes that:
Are top-level classes (not inner/nested).
Have the partial …
+652
−1,350
•
6
comments
Opened 3 other pull requests in 1 repository
Reviewed 11 pull requests in 2 repositories
godotengine/godot 10 pull requests
-
[3.x] Fix race condition on
script_bindingin C# - Bump version to 3.3-rc
- Fix create c# script from editor after partial class type is necessary
- Replace malloc's with Godot's memalloc macro
- [mono] handle marshalling of nullable types
- Add C# source generator for ScriptPathAttribute
- Improve thread IDs to avoid collisions with threads not created by the Godot API.
- Mono: Don't use C++17 [[maybe_unused]] to preserve C++14 compatibility
- Added mono_unhandled_exception call to unhandled_exception hook
- Mono/macOS: Move GodotSharp data to Resources to allow codesigning