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- Arctic Code Vault Contributor
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March 2021
Created 2 commits in 1 repository
Created a pull request in godotengine/godot that received 1 comment
Improved 3D Scene Importer
Implements godotengine/godot-proposals#1823 Added option for importers to show an Advanced settings dialog Created advanced settings dialog for Sc…
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Opened 1 other pull request in 1 repository
godotengine/godot
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Reviewed 12 pull requests in 1 repository
godotengine/godot 12 pull requests
- Fix Rayshape not working properly in move_and_slide and move_and_slide_with_snap
- Improved CollisionPolygon2D debug draw
- Fix GodotPhysics solver with kinematic body set to report contacts
- SoftBody support in GodotPhysics 3D
- Disable backface collision with ConcavePolygonShape by default
- GDScript typed arrays
- Rename Sprite.region_enabled getter and setter methods to match properties
- Improved 3D Scene Importer
- Expand bone name possibilities.
- Replace malloc's with Godot's memalloc macro
- Renaming RendererSceneRenderForward to ...ForwardClustered
- Moving GI and Sky code from RendererSceneRenderRD into separate classes
Created an issue in godotengine/godot-proposals that received 34 comments
Changes to Blender to improve engine export support
Note: This is a proposal that includes very slight changes to Blender mostly, but I am creating this here so there is a place to discuss. Describe …
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