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867 public repositories
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A brief computer graphics / rendering course
Main Web Site (Online Books)
Updated
Feb 22, 2021
HTML
C++ game engine focusing on modern rendering techniques and performance.
A brief computer graphics / rendering course
A modern cross-platform low-level graphics library and rendering framework
Updated
Feb 28, 2021
JavaScript
NanoRT, single header only modern ray tracing kernel.
LuxCore source repository
A beginner-friendly Vulkan path tracing tutorial in under 300 lines of C++.
A real-time global illumination implementation using voxel cone tracing. Implemented in C++ and GLSL.
Simple compile-time raytracer using C++17
Simple Open-source Ray Tracer
Ray tracing examples and tutorials using VK_KHR_ray_tracing
Curated list of ray tracing resources
Vulkan RTX path tracer with a declarative ES7-like scene description language.
C-Ray is a small, simple path tracer written in C
Open-Source CUDA/OpenCL Speed Of Light Ray-tracer
A physically based renderer which implements many state of the art techniques in light transport simulation, material modeling, sampling and reconstruction.
Core functionality of Diligent Engine
Data visualisation in Python based on OptiX 7.2 ray tracing framework.
Updated
Jan 1, 2021
Python
Simple physically based path tracer based on Nvidia's Optix Ray Tracing Engine
Visualizer for large-scale and interactive ray-tracing of neurons
CPU & GPU RTX based on OpenGL
A basic Ray Tracer that exploits numpy arrays and functions to work fast.
Updated
Feb 10, 2021
Python
Monte Carlo ray tracer developed using Rust
Updated
Apr 17, 2020
Rust
RTX Ray Tracing Renderer, made by Y3 students at Breda University of Applied Science
WebGL2.0 3D Engine & ECS & RayTracing
Updated
Feb 20, 2021
TypeScript
Real-time indirect diffuse illuminaton using screen-space information for Unity.
A testbed project for Unity real-time ray tracing features
Create, ray trace & export programatically defined Signed Distance Function CSG geometries with an API suited for generative art - in your browser! 🎉
Updated
Feb 24, 2020
JavaScript
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