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193 public repositories
matching this topic...
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Step-by-step guide through the abstract and complex universe of Fragment Shaders.
Updated
Apr 10, 2021
GLSL
WebGL lessons that start with the basics
Updated
Apr 24, 2021
HTML
A JavaScript API for drawing unconventional text effects on the web.
Updated
Jul 28, 2020
JavaScript
This library uses OpenGL Shaders to apply effects on ExoPlayer video at Runtime
Updated
Nov 12, 2020
Java
Collection of community-authored custom display filters for PixiJS
Updated
Apr 27, 2021
TypeScript
A library of fragment shaders you can use in any SpriteKit project.
Updated
Jun 10, 2020
GLSL
Show the weather effects onto view written in Swift4.2
Updated
Jan 7, 2019
Swift
This library apply video filter on generate an Mp4 and on ExoPlayer video and Video Recording with Camera2.
Updated
Mar 12, 2021
Java
Shadertoy-like live preview for GLSL shaders in Visual Studio Code
Updated
Mar 31, 2021
TypeScript
Vulkan compute for people
Video Recording with Camera2 and apply video filter.
Updated
Jan 31, 2019
Java
React Fiber Reconciler Renderer for Regl WebGL
Updated
Mar 29, 2021
TypeScript
Radiance is video art software for VJs. It supports beat detection, animated GIFs, YouTube video, OpenGL shader effects. It is designed for live performance and runs on Linux and MacOS.
Web extension for shadertoy.com
Updated
Feb 3, 2021
JavaScript
Simple text editor that lets you write Shadertoy shaders more comfortably, anytime, anywhere.
Updated
Apr 26, 2021
JavaScript
30 days of shaders in GLSL using GLSLCanvas
Updated
Oct 17, 2019
JavaScript
OpenGL demo of a point rendering and texture filtering technique called Surface Splatting.
GLSL-targetting embedded compiler, and OpenGL rendering engine.
Updated
Oct 9, 2019
Haskell
Displays GLSL fragment shaders as a website background. Supports offscreen buffers and floating point textures on almost any browser and hardware. Compatible with Shadertoy.
Updated
Feb 18, 2021
JavaScript
Tool based in nodes to build GLSL shaders without any programming knowledge written in C using OpenGL and GLFW.
High quality video music visualization tool for the music production community. Support for Real Time DJing with GLSL Shaders, Piano Roll and Music Bars mode.
Updated
Apr 11, 2021
Python
Updated
Jul 2, 2020
Objective-C
A Processing library providing physically based rendering and materials
Simple example of using Vulkan for GPGPU computing
Drawing patterns with glsl shaders on modern browsers.
Updated
Aug 20, 2019
GLSL
Write your GLSL shaders in Kotlin.
Updated
Oct 31, 2018
Kotlin
A collection of useful shader effects made ready to be used with the Defold game engine
Updated
Sep 22, 2020
GLSL
Library to Compute Centres of Rotation for Optimised Centres of Rotation Skinning by Le and Hodgins 2016 "Real-time Skeletal Skinning with Optimized Centers of Rotation"
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