Open
Collision capsule
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6
Open
Invert Y axis option
34
For physics engine much easier is deal with capsules instead of ellipse, now on tiled side i use ellipse to determinate capsule colliders, would be nice to have ability, to switch between ellipse / capsule representation of circles when width and height are not equals, or maybe just add new shape ?
![CapsuleCollider2D-Example2](https://user-images.githubusercontent.com/306976/60960097-0af3cf00-a3