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RTL language - Brackets are not correct with LTR text is used
area: ui
bug
#2861
opened Feb 11, 2021 by
yaustar
Font outline thickness to be more than 1 support
area: ui
feature request
#2859
opened Feb 11, 2021 by
yaustar
Implement support for WEBGL_depth_texture extension
area: graphics
performance
#2856
opened Feb 11, 2021 by
mvaligursky
app.keyboard.isPressed() remains true after switching Tab and coming back to same tab
#2855
opened Feb 11, 2021 by
saifi476
[events.js:60]: Uncaught ReferenceError: log is not defined
bug
#2854
opened Feb 11, 2021 by
h0lmiew
Post processing behaviour is different with stacked cameras since 1.39.0
area: graphics
bug
#2848
opened Feb 10, 2021 by
yaustar
Camera.screenToWorld issue with non-uniform scale (self or ancestors).
#2834
opened Feb 4, 2021 by
Maksims
Lighting change when using batching/instancing
area: graphics
bug
#2832
opened Feb 4, 2021 by
leonidaspir
issue- highlighting on a mesh looks pixelated
area: graphics
bug
#2821
opened Feb 2, 2021 by
savyashreea
Right-Click Re-import FBX does not respect 'Convert to GLB' setting
bug
#2818
opened Feb 1, 2021 by
h0lmiew
Importing an .FBX with GLB enabled will not properly rename any included animation
area: animation
feature request
#2817
opened Feb 1, 2021 by
h0lmiew
Blendshapes (morphs) exported from third-party .glb exporters are not importing correctly
area: graphics
bug
#2802
opened Jan 30, 2021 by
GrimOrk
Expand Collision component to support Render asset
area: physics
enhancement
#2795
opened Jan 29, 2021 by
mvaligursky
Tidy up and improve placeholder/default texture creation
area: graphics
bug
#2794
opened Jan 28, 2021 by
raytranuk
Add new markups for bold and italic text
area: ui
enhancement
#2790
opened Jan 27, 2021 by
probitaille
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Updated in the last three days: updated:>2021-02-09.