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command-and-conquer
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Surely an advertisement, but maybe fixing them also helps with my A*-pathfinding patch issue (emplace() on std::unordered_map).
electronicarts/CnC_Remastered_Collection#94
Self-explanatory. As of now, VeteranRatio is defined in rules in [General] section and applies to all TechnoTypes. Allowing modders to specify VeteranRatio for each unit (while retaining the global value for compatability) could give much more control over veterancy related balance issues.
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*Reproducible in the original Generals Zero Hour?
Multiplayer affected?
Are you using any mods? (like Gentool, Rise of the Reds or Contra)
Issue explanation
Plain string files cannot reliably be read from .big files as they rely on line ending conversions of text mode file IO and .big file contents c