basketball
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Currently, if you have 32 teams spread evenly into 2 conferences each with 4 divisions, FBGM tries to generate an NFL-like schedule. 16 games and 2 against each division opponent (1 home 1 away), and 10 games against other teams (5 home 5 away). The NFL has some other constraints that would be nice to include, but that's not the point of this issue.
The point of this issue is bye weeks. In the
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We have the model definition, but no requester object yet.
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Motivation
With so many games each day, it'll be good to know which games are potentially the "most competitive". This could help choose which game to watch.
How
One way to measure competitive game could be differential in
WIN%. The lower the differential ofWIN%between two teams, the more the chances of those teams being evenly matched.