Announcing HLSL Shader Model 6.6
Announcing the DirectX 12 Agility SDK!
Getting Started with the Agility SDK
Windows Graphics News – 2021 Q1
Auto HDR Preview for PC Available Today
Moving Gears to Tier 2 Variable Rate Shading
In the works: HLSL Shader Model 6.6
Announcing the OpenCL™ and OpenGL® Compatibility Pack for Windows 10 on ARM