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Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games for major desktop platforms (Linux, macOS, Windows) as well as mobile (Android, iOS), and web-based (HTML5) platforms.

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chippmann
chippmann commented Feb 7, 2020

Describe the problem or limitation you are having in your project:
To make pull requests more consistent, we should provide a pull request template.

Describe how this feature / enhancement will help you overcome this problem or limitation:
It directly related to #11 but can be done separately.

**Show a mock up screenshots/video or a flow diagram explaining how your proposal will wo

godot-sqlite
2shady4u
2shady4u commented Apr 13, 2021

The implementation of Base64 currently depends on a custom (header-based) library that is included in this repository.
However, since Godot natively supports base64 -> PoolByteArray and PoolByteArray -> base64 conversions using the Marshalls singleton, this external depedency should be removed and the relevant code modified as to reduce library size and improve compatibility with the nati

Created by Juan Linietsky and Ariel Manzur

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godotengine
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