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4,910 contributions in the last year
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Activity overview
Contributed to
godotengine/godot,
godotengine/godot-docs,
godotengine/godot-website
and 5 other
repositories
Contribution activity
May 2021
Created 128 commits in 15 repositories
Created 2 repositories
- Calinou/rd Rust
- Calinou/godot-showreel-voting Python
Created a pull request in godotengine/godot that received 8 comments
Reorder properties in the Particle node inspectors for better usability
The most "important" properties (process material and mesh/texture) are now placed at the top. The GPUParticles3D Draw Passes section folding was r…
+21
−14
•
8
comments
Opened 60 other pull requests in 8 repositories
godotengine/godot
31
open
20
merged
- Add "Support Godot Development" option to the editor's Help menu
-
Add a test suite for
Math::namespace functions - Add "Invert green channel" import option for normal maps
-
Rename the audio
FFT_Sizeenum toFFTSizefor consistency - Improve AudioStreamGenerator and AudioEffectSpectrumAnalyzer documentation
- Complete documentation for the AudioEffectPitchShift class
- List "Argument" for each extra bind argument in the connect dialog
- Enable single-window mode by default on Linux to workaround NVIDIA bug
- Add a Python script to create new test suites more quickly
- Add a unit test suite for GDScript
- Add Minimum and Maximum blend modes to CanvasItem and Spatial shaders
- Increase icon saturation by 30% for all editor icons
- Implement reverting to the old color when clicking it in ColorPicker (3.x)
- Hide the 3D editor selection box when View Gizmos is disabled (3.x)
- Hide the 3D editor selection box when View Gizmos is disabled
- Rename "Singleton" to "Global Variable" in the AutoLoad editor
- Implement reverting to the old color when clicking it in ColorPicker
- Display the old color in ColorPicker for easier comparison (3.x)
- Fix Ubuntu clang-format version detection in the pre-commit hook
- Scroll faster when holding Alt in TextEdit (and script editor)
- Improve scrolling actions in the animation track editor
- Handle portrait mode monitors in the automatic editor scale detection
-
Document caveats of
OS.get_unique_id() - Fix EditorPropertyResource focus outline being drawn behind the preview
- Fix Tree's background focus outline displaying behind section headings
- Some pull requests not shown.
godotengine/godot-docs
1
merged
2
open
sidkshatriya/rd
1
merged
groud/godot-showreel-voting
1
open
flathub/org.godotengine.Godot
1
open
godotengine/godot-git-plugin
1
merged
KOBUGE-Games/jetpaca
1
merged
godotengine/doc-status
1
merged
Reviewed 30 pull requests in 4 repositories
godotengine/godot 13 pull requests
- Add "Support Godot Development" option to the editor's Help menu
- Improve AudioStreamGenerator and AudioEffectSpectrumAnalyzer documentation
- Add outlines and contrasting backgrounds to the editor UI elements
- [WIP][3.x]exposed blend mode min and max to gles3(they don't exist in gles2)
- Fix Ubuntu clang-format version detection in the pre-commit hook
-
GraphEdit: Scrollwheel (w/o ctrl) to zoom, mouse warping when panning, zoom out farther - Save the current script when pressing Ctrl + S if no scene is open
- Fix #34431 animation editor ignores step size
- Only allow absolute paths in XDG environment variables
- Add frame delta smoothing option
- Improve the editor theme
- Add Enter as alternate key to complete code
-
Add
Engine.print_error_messagesproperty to disable printing errors
godotengine/godot-docs 10 pull requests
- Implemented Algolia search
- Add info on sending quit requests properly in Handling quit requests
-
Simplify
updating_the_class_reference.rst -
Add
try.github.ioto the "See Also" in class reference guide - Fix typo "Code" -> "VS Code"
- Mention the new main screen switch shortcuts
- Fix "physics time" instead of "physics frame" in The Profiler
- Fix the bullet points for the timer nodes in The main game scene
- Specify when integers and floats are 32 and when 64 bits
- Update images on the Feature tags page
Calinou/scoop-games 6 pull requests
godot-proposals-viewer/godot-proposals-viewer.github.io 1 pull request
Created an issue in SYBIOTE/Godot-Mesh-slicer that received 3 comments
Add a copy of the MIT license to the repository
The asset submission says the asset's license is MIT. Please add a copy of the MIT license to the repository to confirm this
3
comments
Opened 6 other issues in 4 repositories
godotengine/godot
2
open
godotengine/godot-proposals
2
open
flathub/org.godotengine.Godot
1
open
groud/godot-showreel-voting
1
open
3
contributions
in private repositories
May 12
