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Contributed to
godotengine/godot,
godotengine/godot-cpp,
godotengine/godot-docs
and 5 other
repositories
Contribution activity
May 2021
Created 4 commits in 1 repository
Created a pull request in godotengine/godot that received 1 comment
Cast Unix time to uint in the randomize function
This returns a double while the other values are all uint64_t. The clang compiler gives a warning since converting the constant to double loses pre…
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Opened 2 other pull requests in 1 repository
Reviewed 13 pull requests in 2 repositories
godotengine/godot 12 pull requests
- Allow warning-ignore in the same line as the respective warning
- Fix asserts take only constant strings
- GDScript: Fix temporary value not released when used as a dictionary key
- Implement LSP didDeleteFiles & make parser aware of sub-nodes
- Fix GDScript Tokenizer being very strict about the number of underscores
- [3.x] Fix Array.max() navigating to @GDScript.max()
- Add filter, map and reduce to Array
- Add RPC support to Callable
- Fix Script editor completion doesn't suggest members of a script after :
- push error if @onready not used with get_node outside a function
- Fix constants at function scope are not defined as constants for completion
-
Rename GDScript test script filenames to use
snake_case