Here are
78 public repositories
matching this topic...
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Updated
Jun 10, 2021
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Rust
LuxCore source repository
A Simple Spectral Renderer
GPU Pathtracer from scratch in C++/CUDA
a path tracer using WebGL for realtime performance
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Apr 7, 2019
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JavaScript
Simple DXR powered PathTracer in Unity
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Sep 13, 2019
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ShaderLab
A real-time interactive progressive path tracer on the GPU.
A photorealistic, realtime and GPU-based renderer written in Java
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May 13, 2021
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Java
Path-traced physically-based rendering with UE4-PBR-like parameters and 'specTrans' from Disney BSDF implemented by using compute shader in Unity3D.
progressive path tracer written in taichi
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May 27, 2021
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Python
Source code of my master thesis on occlusion culling for (out-of-core) path tracing
Monte Carlo Path Tracer - C
Multi-threaded Path-Tracer in C++.
monte carlo path tracer impl on Unity.
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Oct 15, 2017
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HLSL
a simple love2d pathtracer
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Apr 13, 2020
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GLSL
Reusable Vulkan based ray-tracing library
Spike is a C# .NET Core path tracer with multithreading and SIMD, including a bit of code to create abstract art.
Cross-platform, modular, extendable ray-tracer.
Monte Carlo Path Tracer in Unity3D using compute shader
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Oct 2, 2017
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CMake
Program that allows you to render 3D scene with different visual effects using path tracing algorithm.
WebGL2 based path tracing render engine.
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Jul 29, 2020
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TypeScript
A simple homebrewed path tracer
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Jun 8, 2021
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Python
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