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Website resource pages for Khronos.org. Community is encouraged to help keep up-to-date
One stop shop for getting started with SPIR-V.
OpenVX Samples to use with any conformant implementation of OpenVX
A 3D vehicle derby video game rendered in three.js and run on a physi.js physics engine. UV maps designed in Adobe Illustrator; meshes created in Blender and imported as glTF.
Updated
Oct 30, 2019
JavaScript
OpenVX API and Extension Registry.
My personal Vulkan renderer
For the course of Real Time Graphics Programming at University of Milan, M.Sc in Computer Science, A.Y. 2020/2021
Unofficial Tap to SPIRV, Vulkan and MoltenVK (not for production)
Updated
Jul 23, 2020
Ruby
Updated
Mar 28, 2020
Python
3D Commerce Recommendations for Metadata in glTF
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