3d-graphics
3D modeling uses specialized software to create a digital model of a physical object. It is an aspect of 3D computer graphics, used for video games, 3D printing, and VR, among other applications.
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The repository contains a few files with names that are presumably named after POV-Ray version v3.7, having the followng pattern:
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distribution/scenes/**/*_37.pov -
distribution/scenes/**/*_37.jpg
My guess is that these deal with changes made between v3.6 and v3.7, and should keep these names even in a v3.8 release proper, but someone should take a closer look at them to confir
In las file format, vlrs info is crucial to correctly describe point's spatial location.
However, if you try to use pyntcloud.las_header.vlrs, you wouldn't get anything, the value is alway none.
Through your source code, I can see you try to use
data["las_header"] = las.header
But it can not pass vlrs or evlrs info into new object, because in laspy, vlrs info is dynamically obtained afterw
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Hi,
Sorry for asking sceneform related bug here but since the repo is archived didn't have other options.
This is related to the sceneform related bug google-ar/sceneform-android-sdk#1039
My question is there a way to directly use filament to find the bones position that are exported in the model and