strategy
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this will help users to see if they are using integrated graphics or not.
Can be queried from the VisualServer:
https://docs.godotengine.org/fi/stable/classes/class_visualserver.html#class-visualserver-method-get-video-adapter-name
Also would be nice to show the current used video memory and used renderer
https://docs.godotengine.org/fi/stable/classes/class_visualserver.html#class-visual
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Describe the bug
Richtext renderer failed for helptext, if soldiers level indicators on wrong location (subfolder). Moving from default location or renaming soldiers sub directory breaks the helptext renderer.
WARNING: Error rendering richtext: [../src/graphic/image_io.h:34] Image not found: tribes/workers/europeans/soldier/evade_level0.png. Text is:
In my example, I put soldier in a
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Refactor DI
Refactor classes (including tests) to resolve dependencies out of the IoC container with $this->dep = app($class::class) in the constructor, instead of through the constructor method arguments.
Constructor arg lists get quite long (see PopulationCalculator), and needs fixing test constructors whenever this changes.
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The wiki is very outdated and there is missing information. What I mean is that we should create a more user friendly wiki, with descriptions of every building, game element... Maybe we should add also pictures of the buildings or animations. I don't know, but we must do something to improve it. What do you think?
How can I get access to http://wiki.unknown-horizons.org/w/Main_Page? I would lik