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July 2021
Created 32 commits in 5 repositories
Created a pull request in gfx-rs/naga that received 5 comments
[glsl-out] Fix shader translation errors
+81
−37
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5
comments
Opened 12 other pull requests in 3 repositories
gfx-rs/naga
9
merged
- [glsl-out] Enable access snapshot testing
- Fixes for zero init variables and variables with array type for hlsl and glsl backends
- [glsl-out] Fix bitcast operation for the same types
- [hlsl-out] Validate all entry points in Makefile
- [glsl-out] Write sint array size
- Fix type info of texture dimensions function with texture cube parameter
- [hlsl-out] Texture functions implementation
- [hlsl-out] Zero initialize variables. Write interpolation and sampling qualifier
- [hlsl-out] More improvements
gfx-rs/wgpu
2
merged
gfx-rs/wgpu-native
1
merged
Reviewed 11 pull requests in 3 repositories
gfx-rs/naga 8 pull requests
- [wgsl] Storage buffer/texture access
- HLSL: full storage buffer support
- hlsl-out: write StructuredBuffer
- Skip Early Depth Test When Unsupported in GLSL
- Prune Unused, Unsized Types From GLSL Output
- Create Processor for Detecting Unused Module Items
- [hlsl-out] Texture functions implementation
- [hlsl-out] Zero initialize variables. Write interpolation and sampling qualifier
gfx-rs/wgpu 2 pull requests
rust-windowing/android-ndk-rs 1 pull request
Created an issue in gfx-rs/wgpu that received 2 comments
[Android] Limit 'max_storage_textures_per_shader_stage' value 4 is better than allowed 0'
Description Limit 'max_storage_textures_per_shader_stage' value 4 is better than allowed 0'. Repro steps Run examples on Android. Extra materials …
2
comments
