A Future-oriented Adventure Game Framework based on React & Pixi.js. Docs: https://avgjs.github.io/docs/
react
game
webgl
game-engine
game-development
gamemaker
avg
visual-novel
adventure-game-engine
game-frameworks
visual-novel-engine
galgame
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Updated
Jun 12, 2020 - JavaScript
This would be an engine-wide improvement that would allow the usage of the system's currently selected language for exception throwing. We would probably use some kind of KVP text file format to store the exception strings for each type of exceptuon in different languages, and then the engine should just be able to throw an exception and then the exception implementation itself will handle getting