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854 contributions in the last year
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Activity overview
Contributed to
4ian/GDevelop,
GDevelopApp/GDevelop-extensions,
GDevelopApp/GDevelop-examples
and 5 other
repositories
Contribution activity
August 2021
Created 38 commits in 3 repositories
Created 1 repository
Created a pull request in SteamDatabase/FileDetectionRuleSets that received 7 comments
Add GDevelop as Engine
SteamDB app page links to a few games using this https://steamdb.info/app/1307760/ https://steamdb.info/app/1622620/ https://steamdb.info/app/842170/
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7
comments
Opened 13 other pull requests in 2 repositories
4ian/GDevelop
1
open
10
merged
1
closed
- Fix Tiled sprite and Panel sprites that could have a negative width or height
- Clean unused exports/functions
- Fix S3 upload on CircleCI
- Fix installation of awscli on macOS on CircleCI for automatic builds
- Improve typing of TestRuntimeObject
- Set up Semaphore 2.0
- Remove deprecated/unused/unmaintained GDCpp code
- Remove deprecated/unused/unmaintained GDCpp code
- Fix color of grids in scene editor not properly persisted
- Add a way to set the "extra info" of a parameter without automatic namespace addition for objects/behaviors
- Increase the GDJS tests Karma timeout
- Fix scrolling in the instructions editor
GDevelopApp/GDevelop-examples
1
merged
Reviewed 28 pull requests in 1 repository
4ian/GDevelop
28 pull requests
- Behavior composition
- Allow colors to be used for Behavior properties
- Modify Behavior Properties color picker to handle R;G;B format by def…
- Add a FontSize expression for Text Object
- Add properties in behaviors
- Add multiple contributors to the credits
- Add choice selector for behavior
- Allow rounding pixels when rendering on a project level
- Fix/round coordinates checkbox
- Update newIDE deployment doc
-
🔨 Removing cocos renderer files - Ldtk file support for tilemaps in Gdevelop
- Add missing translation tags
- Move variable event tools to their own file
- NavMesh pathfinding behavior
- Fix color of grids in scene editor not properly persisted
- Add Release Ladder action to Platformer Object Behavior
- Improve Actions and Conditions search allowing typing mistakes (fuzzy)
- Add nearest support in image preview for pixel art resources
- Asset store: Pixelate pixel art assets in viewer & make it bigger
- Fix Panel Sprite initial opacity not being correctly applied
-
⚙️ [WIP] Adding object effects manager in runtime. - [ShapeDrawer] Add a clear action shapes on demand
- Fix path editor style issue ##2759
- Add a console to the debugger
- Some pull request reviews not shown.
Created an issue in 4ian/GDevelop that received 4 comments
Clean up the old Cocos2D-JS renderers and related code
Similar to #2708 (GDCpp/SFML that could be removed), we're not using or supporting properly Cocos2d-JS renderers anymore. This means that we can re…
4
comments