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September 2021
Created 45 commits in 13 repositories
Created a pull request in microsoft/DirectXTK that received 10 comments
Adding ModelBone support for transform hierarchies
Adds the ModelBone class to DirectX Tool Kit's Model support, with loading from SDKMESH and CMO files.
Includes the bone transforms and inverse bi…
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10
comments
Opened 5 other pull requests in 4 repositories
microsoft/Xbox-GDK-Samples
1
open
1
merged
walbourn/directxmathtest
1
merged
walbourn/directxtktest
1
open
microsoft/DirectXMath
1
merged
Reviewed 4 pull requests in 3 repositories
microsoft/DirectXMath
2 pull requests
microsoft/DirectX-Graphics-Samples
1 pull request
microsoft/DirectXTK
1 pull request
Created an issue in microsoft/DirectXTK that received 2 comments
Model supports ModelBone support for frame heirarchies
The XNA Game Studio Model loads ModelBone information to support frame hierarchy for rigid-body animation. SDKMESH format includes such a frame hei…
2
comments