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A selection of state-of-the-art research materials on trajectory prediction
SMAC: The StarCraft Multi-Agent Challenge
Updated
Jul 29, 2021
Python
A Multi-Agent Reinforcement Learning Environment for Large Scale City Traffic Scenario
Smart Python Agent Development Environment
Updated
Jul 14, 2021
Python
Code for ICLR 2019 paper: Learning when to Communicate at Scale in Multiagent Cooperative and Competitive Tasks
Updated
Jun 8, 2021
Python
Autonomous intelligent robot agent (AIRA) project implements the standard of economic interaction between human-robot and robot-robot.
Updated
Apr 28, 2020
Makefile
Lightweight multi-agent gridworld Gym environment
Updated
May 10, 2021
Python
Multiagent reinforcement learning simulation framework - Undergraduate thesis in Mechatronics Engineering at the University of Brasília
Updated
Sep 30, 2018
Python
A curated list of multiagent learning and related area resources.
General-purpose discrete-event multiagent simulation library for agent-based modelling and simulation
Updated
Jun 24, 2017
JavaScript
Conflict-based search for multi-agent path finding
Updated
Apr 5, 2019
Python
Light-weight reasoning-loop agent library for JavaScript
Updated
Aug 17, 2021
JavaScript
Implement Google Deep Minds DQN for multiple agents for a grid world environment where vehicles must pick up customers.
Updated
Mar 7, 2018
Jupyter Notebook
Total War Battle simulator for AI research
Multiagent hybrid simulator of road traffic in Qt/C++ and OpenStreetMap.
Emergence of complex strategies through multiagent competition
Updated
Jun 2, 2021
Python
Multi-agent Pose-Graph Sensor Fusion - from "Multi-robot Coordination with Agent-Server Architecture for Autonomous Navigation in Partially Unknown Environments", IROS 2020
Bebop Drone flying programmatically with ROS and Bebop_Driver
Microgrid Transactive Energy Smart Contract
Equilibrium Verification Environment (EVE) is a formal verification tool for the automated analysis of temporal equilibrium properties of concurrent and multi-agent systems.
Updated
Jul 14, 2020
Python
A multi-agent soccer simulator in a grid-world environment, with agents implementing different reinforcement learning algorithms
Fully Cooperative Multi-Agent Deep Reinforcement Learning
Updated
Nov 20, 2019
Python
An OpenAI gym multi-agent environment implementing the Commons Game proposed in "A multi-agent reinforcement learning model of common-pool resource appropriation"
Updated
Jun 20, 2020
Python
Similar2Logo is a Logo-like multiagent-based simulation environment based on the SIMILAR API.
Updated
Oct 19, 2020
Java
Modular IntRalogistics Intelligent plAtforM
Updated
Jul 6, 2020
Jupyter Notebook
Code to do multi agent systems research on StarCraft II. It contains methods to deal with the Raw Interface from the SC2 API, which has not been officially adapted for Python. This means that, the programmer can now access the objects at the game and the 2D original representation of the map
Updated
Jul 23, 2019
Python
This is a Python implementation of CBBA (Consensus-Based Bundle Algorithm).
Updated
Apr 22, 2021
Python
A Lua Library to build Multiagent Systems (inspired in NetLogo)
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Is there a way to achieve a global synchronization call as it is in MPI.Barrier() in mpi4py?