#
goldsource
Here are 20 public repositories matching this topic...
Speedrun and TAS tool for Half-Life & friends.
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Aug 20, 2021 - C++
Tool for editing Goldsource maps without decompiling
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Updated
Aug 10, 2021 - C++
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Nov 3, 2020 - C++
Cross engine parser for every VaLVe game!
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Mar 30, 2021 - C#
C# Library for working with BSP files (and other similar file formats).
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Oct 9, 2017 - C#
Source / Goldsource dedicated server images built through use of steamcmd. 🐳
docker
steamcmd
hlds
czero
counter-strike
csgo
srcds
valve
source
source-engine
goldsource
goldsrc-engine
left4dead2
l4d2
half-life-2
gameservers
team-fortress-2
counter-strike-source
counter-strike-global-offensive
day-of-defeat-source
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Jul 2, 2021 - Dockerfile
Version of BspLib modified to work for Unity3D.
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Dec 26, 2017 - C#
Powershell implementation of Query and Rcon for Source and Goldsource games.
steam
library
query
powershell
rcon
hlds
steam-games
srcds
valve
source
goldsource
source-dedicated-server
sourcequery
pwsh
goldsource-dedicated-server
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May 30, 2021 - PowerShell
Image with steamcmd and dependencies for building Source / Goldsource dedicated server images. 🐳
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Dec 2, 2019 - Dockerfile
Patcher for Half-Life 1 and modifications that fixes the problem with ScrollTextUp function.
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Mar 23, 2019 - C++
OpenGL32 hooking library for GoldSource-based engine games
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May 17, 2021 - Assembly
GoldSrc demo parser written with fp-ts
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Aug 19, 2021 - TypeScript
A compilation of HLDS appmanifest files for installation from the Goldsource community.
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Oct 15, 2018
Half-Life Enhanced. Vanilla SDK with improvements.
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Updated
Jul 18, 2018 - C++
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