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A real-time global illumination implementation using voxel cone tracing. Implemented in C++ and GLSL.
C++ 583 63
A CPU-based Monte Carlo ray tracer using photon mapping. Implemented in C++.
C++ 9 2
Starcraft AI Bot
C++ 461 104
Pre-built and working Simple OpenGL Image Library (SOIL) compatible with C++11 and Visual Studio 2015.
C 17 3
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