Here are
92 public repositories
matching this topic...
🚀 Making multi-player gamedev simpler since 2017
Updated
Jul 13, 2019
Python
ENet: A Deep Neural Network Architecture for Real-Time Semantic Segmentation
Updated
Mar 22, 2021
Python
.NET BMW and VAG Ediabas interpreter library
Nazara Engine is a fast, complete, cross-platform, object-oriented API which can help you in your daily developer life.
PyTorch implementation of ENet
Updated
May 10, 2021
Python
⚡️ ENet reliable UDP networking library
Keras-Semantic-Segmentation
Updated
Sep 25, 2020
Python
ENet - A Neural Net Architecture for real time Semantic Segmentation
Updated
Apr 30, 2021
Jupyter Notebook
Ignorance utilizes the power of ENet to provide a reliable UDP networking transport for Mirror Networking.
BetterSpades, an Ace of Spades client targeted at low end systems (GL/ES 1.1). Runs on your grandmother's rig!
A Lua networking library for LÖVE games.
An Ace of Spades 0.75 server based on PySnip.
Updated
Nov 1, 2021
Python
Networking framework for Entitas ECS. Targeted at turnbased games or other slow-paced genres.
Semantic segmentation task for ADE20k & cityscapse dataset, based on several models.
Updated
Apr 3, 2018
Python
Implementation of UNet by Tensorflow Lite. Semantic segmentation without using GPU with RaspberryPi + Python. In order to maximize the learning efficiency of the model, this learns only the "Person" class of VOC2012. And Comparison with ENet.
Updated
Feb 13, 2019
Python
Lots of semantic image segmentation implementations in Tensorflow/Keras
Updated
May 4, 2019
Python
Game Engine Framework for the D programming language
A improved fork of ENet, a tried and true networking library. C, C++, C# compatible.
Low-level dotnet network benchmark for UDP socket performance (.NET and Unity compatible)
Updated
Jul 6, 2017
Mathematica
Pytorch implementation of "Learning Lightweight Lane Detection CNNs by Self Attention Distillation (ICCV 2019)"
Updated
Jul 26, 2021
Python
Original Mafia2 Multiplayer modification
Pytorch to train ENet of Cityscapes datasets and CamVid datasets nicely
Updated
Jun 25, 2019
Python
Keeps time in sync between server and client.
Using ENet-CSharp for a multiplayer setup with a Unity Client and .Net Core Server environment
Realtime Semantic Segmentation (ICNet) for Self-Driving Vehicles
Updated
Mar 21, 2019
Python
A client and server implementation using ENet
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The CMakeLists files of this project is kinda messy, mostly due to my limited understanding of the topic.
So they definitely need to be cleaned up at some point