A simple unity game management system to handle loading a game, its levels and saving the levels data such as score, gained money, level number. Technically its a full game circle. Also it provides enough public Actions for other classes to do things based on game status changes like listening to level finish to send analytics, etc.
My third Unity3D project, It is a 2D Tower Defense Game which has three types of enemy and towers. The assests are used from udemy course by devslopes I have coded the logics without referring the tutorial .