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simulation
Here are 7,318 public repositories matching this topic...
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How can we get at UnitFmt here? Probably just need to take it in PlotOptions and plumb it through.
Good small task / intro to Rust.
Version of OpenTTD
Since e04ca904a9455afc63aa87db775fe4463ab899b7
The introduction of the minimap screenshot feature appears to be duplicating functionality that will be used elsewhere for drawing the widgets within the minimap window; specifically, the GetMinimapOwner function is very likely to be replicating functionality used by the owner information overlay of the minimap window.
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As pointed out in cyberbotics/webots#2787 (comment), we should probably create a common stylesheet.qss in the resources folder that would contain the common style sheets to all platforms.
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What's the problem this feature will solve?
I am currently working on a project using mesa. Great framework! The problem is that I use ContinuousSpace, and want to visualise it. Is this something you are working on?
Don't bunde the data
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The wiki is very outdated and there is missing information. What I mean is that we should create a more user friendly wiki, with descriptions of every building, game element... Maybe we should add also pictures of the buildings or animations. I don't know, but we must do something to improve it. What do you think?
How can I get access to http://wiki.unknown-horizons.org/w/Main_Page? I would lik
something like sumolib.net.getNeighboringLanes but with an optional vClass, an option for geo conversion and a return value which is (lane, lanePos, dist) for only the nearest lane
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in order to not overlap with the new patch name location text
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Operating System
Windows 10, 64-bit
OpenRCT2 build
OpenRCT2, v0.3.4.1 (9511104 on develop) provided by GitHub
Describe the issue
In the Scenario Editor, the chat toolbar button is present even though it is not a multiplayer session. Furthermore, the zoom toolbar buttons are present even if unchecked in the options.
![scenario editor chat zoom](https://user-images.githubusercont