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Game Bytes
We take a look at 30 fantastic, free, and open source Linux games, their communities, and their stories. Part 1 of 3.
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The new GrpcDataRuntime (https://github.com/jina-ai/jina/blob/master/jina/peapods/runtimes/grpc/__init__.py) does not support sharding at the moment. Thus a Flow should not specify this runtime and a sharded pod at the same time.
Right now this will not raise any error, but silently produce unexpected behavior. This is undesirable and the Flow should rather check this condition and raise an app
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Frameworks for building games across multiple platforms.
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Added a cpp file for Floyd Algorithm for cycle detection Description of Change
Checklist
- Added de
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Zoom
Lite-xl doesn't remember how i left the zoom level,
I mean when i use it i zoom it a little bit for readability and when i quit and reopen it, that time it doesn't remember how i left it off that is the zoom level.
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We badly started implementing some props mutation.
There are usually two cases:
propsDataSolution 1
Migrate the propsData (usually initial-states) to the root
.vuefile away from the.jsentry pointSolution 2
Use a sync modifier and change the data flow according to vue documentations