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opencl

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solardiz
solardiz commented Jul 19, 2019

Our users are often confused by the output from programs such as zip2john sometimes being very large (multi-gigabyte). Maybe we should identify and enhance these programs to output a message to stderr to explain to users that it's normal for the output to be very large - maybe always or maybe only when the output size is above a threshold (e.g., 1 million bytes?)

opentk

The Open Toolkit library is a fast, low-level C# wrapper for OpenGL, OpenAL & OpenCL. It also includes windowing, mouse, keyboard and joystick input and a robust and fast math library, giving you everything you need to write your own renderer or game engine. OpenTK can be used standalone or inside a GUI on Windows, Linux, Mac.

  • Updated Sep 2, 2021
  • C#
futhark
Silk.NET
Perksey
Perksey commented Aug 30, 2021

In .NET 6, new NativeMemory APIs were introduced to enable direct access to the underlying C standard library's implementation of malloc and free. Given we just need pinned memory, we should use this instead of GC.AllocateUninitializedArray - using that method can cause heap fragmentation given the pinned object heap is intended for long-lived objects, and our users quite often use SilkMar

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