Popular repositories
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Forked from microsoft/DirectXShaderCompiler
This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
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Forked from microsoft/ShaderConductor
ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages
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Forked from KhronosGroup/SPIRV-Cross
SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.
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Repositories
- DirectXShaderCompiler
This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
- SPIRV-Cross
SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.
- ShaderConductor
ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages
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- ThirdParty
Modifications to third party software used by UE4
- SPIRV-Reflect
SPIRV-Reflect is a lightweight library that provides a C/C++ reflection API for SPIR-V shader bytecode in Vulkan applications.