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Sep 13, 2019 - Go
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gdnative
Here are 46 public repositories matching this topic...
Go language bindings for the Godot Engine's GDNative API.
2shady4u
commented
Feb 9, 2021
Currently my Godot console gets drowned in output from the myriad of plugins and other nonsense I'm running for my game.
For most of them, there's some way to suppress it, but for the current implementation for the FMOD plugin there's no such thing.
Thus it would be nice to have a user-controlled option to enable/disable console logging.
This can be as simplistic/easy as this:
#defin2D Liquid simulator with cellular automaton in Godot (GDNative / C++) - Godot 3.2
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Aug 29, 2020 - C++
Kotlin Native bindings for Godot.
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Jul 14, 2020 - Kotlin
Plug-n-play GDNative Support for Godot-engine
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Nov 23, 2020 - GDScript
A simple example on how to use entt (https://github.com/skypjack/entt) within godot
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Sep 22, 2019 - C++
CMake scripts to build cross-platform GDNative C++ bindings
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Nov 21, 2020 - CMake
Godot Engine Module for faster iteration times when working with not desktop projects.
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Jun 19, 2021 - C++
A Godot Engine template project that demonstrates advanced GDNative usage including Blender model + animation exports in a SCons build
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May 7, 2019 - Python
Top down multiplayer shooting game made using godot engine for android
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Mar 19, 2021 - GDScript
GDNative Serial port communication
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Oct 7, 2018 - C
This is an addon for the Godot engine which allows you to compile C++ code directly from the Godot editor.
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Jul 11, 2021 - GDScript
Asset with a serial communication example and helper functions for godot engine
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Oct 7, 2018 - GDScript
Reference implementation of an ARVR GDNative module for Godot
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Apr 30, 2019 - C
An interactive wave to midi editor, music transcription software.
music
linux
recognition
cpp
midi
mp3
wav
godot
spectrum-analyzer
ogg
gdnative
kissfft
midi-editor
audio-spectrum
music-transcription
audio-spectrum-visualizer
godot-cpp
libnyquist
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Jun 19, 2021 - GDScript
Augmented Reality library
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Sep 26, 2019 - C++
GDNative plugin for simple and fast PID controllers in Godot
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Feb 7, 2019 - Makefile
GDNative SQLite wrapper for Godot 3
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Mar 12, 2018 - C++
Starter project for building GDNative modules for iOS platform.
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Feb 9, 2021 - Python
Godot PluginScript for the Lua language
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Jul 30, 2021 - Lua
WIP editor for Godot Engine. Supports C++ and Rust.
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Jun 28, 2021 - C++
Single header GDNative high level API for C/C++
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Jul 29, 2021 - C++
[PROJECT ON HOLD] Real time water simulation based on J. Tessendorf's paper. (Sorry I am not a C++ dev so this was more of a exercise for me than a real usable thing. TLDR that code is shit)
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Mar 10, 2020 - C++
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It directly related to #11 but can be done separately.
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