Unity-Technologies / InputSystem Public
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FIX: Case 1308637. fix's Android gamepad's right stick control description by correcting the size
#1410
opened Oct 1, 2021 by
todi1856
3 tasks done
re-adds ENABLE_VR to specific XR C# files.
#1409
opened Sep 27, 2021 by
mattdatwork
•
Approved
1 of 2 tasks
added generating enums for actions and control schemes to the code generator
#1393
opened Aug 23, 2021 by
luvcraft
2 of 4 tasks
Propagate navigation events up in hierarchy in InputSystemUIInputModule
#1373
opened Jul 18, 2021 by
flyingbanana1024102
Fixed BindingSyntax.InsertPartBinding not assigning action
#1355
opened Jun 14, 2021 by
steinbitglis
4 tasks
FIX: Inspectors no longer displaying property names (case 1340394).
#1347
opened Jun 2, 2021 by
Rene-Damm
•
Changes requested
1 of 4 tasks
CHANGE: Added isEnabledByDefault constructor option to generated action sets.
#1340
opened May 21, 2021 by
Walter-Hulsebos
1 of 3 tasks
Added the ability to retrieve a mouse button by it's MouseButton enum
#1273
opened Feb 22, 2021 by
Drahsid
fix cannot set Default Action Map to None within PlayerInput Editor
#1189
opened Aug 14, 2020 by
jeffgoku
Swaps the TrackedPoseDriver over to using InputActionProperty's
#1161
opened Jun 4, 2020 by
mattdatwork
IME Events are now completely variable sized.
#1120
opened Apr 7, 2020 by
StayTalm
•
Changes requested
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