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reimplementation

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in0finite
in0finite commented Aug 1, 2021

Implement car engine sound.

Sound loading already works, use AudioManager.CreateAudioClipFromSfx() to load sounds.

When vehicle is created (eg. in Vehicle.Start()), load it's engine sound. Make sure to cache loaded sounds (eg. in a Dictionary), so we don't have to load them every time.

Each group of vehicles has different sound, so they need to be identified first.

We need to det

Nostritius
Nostritius commented Jul 15, 2021

The rmdp file archive loader has a lot of redundant building blocks for its methods. It would be nice to move this into separate methods to reduce the code and maintainability for it. The building blocks would be:

  • Normalizing a path (Ideally the method from #15)
  • Converting a path from a string to a list of crc32 hashes and one crc32 hash for the file.
  • Retrieving the right folder entry

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