-
Updated
Nov 10, 2021 - C++
gamedev
Here are 3,976 public repositories matching this topic...
-
Updated
Nov 9, 2021 - JavaScript
-
Updated
Oct 25, 2021
-
Updated
Oct 21, 2021 - C#
-
Updated
Nov 10, 2021 - Rust
-
Updated
Oct 10, 2021 - C++
-
Updated
Nov 9, 2021 - C++
-
Updated
Oct 1, 2021
Tasks
- Fix ron file to use expected format
Reproduction Steps
cd examples/animation && cargo run
What Actually Happened
[ERROR][distill_daemon::file_asset_source] Error processing pair at Some("/shareddata/share/prog/rust/amethyst/examples/animation/assets/prefab/animation.ron"): 8:1: Expected map
[ERROR][distill_daemon::file_asset_source] Error processing pair at Some("/sh
-
Updated
Nov 9, 2021 - JavaScript
-
Updated
Nov 8, 2021 - C++
-
Updated
Sep 30, 2021 - C#
-
Updated
Nov 6, 2021 - Haskell
-
Updated
Nov 4, 2021 - C++
Now that we have officially dropped support for these two things, there is obsolete python code in src_py and in tests (at least).
I was wondering if @rethanon, @bydariogamer, or @Grimmys wanted to do some code cleaning on this one. I think it would be up your collective wheelhouses.
Breaking this into 4 distinct chunks for separate pull requests:
- first half of the tests (
-
Updated
Oct 14, 2021 - Go
-
Updated
Nov 4, 2021 - C++
-
Updated
Nov 10, 2021 - C++
-
Updated
Oct 1, 2021 - CMake
Release Type: GitHub
Version: master - 2bf586d6
Platform(s): Windows
Describe the bug
When newly created Space Escape solution opens in GameStudio, null reference occurs at SpaceEscape.Rendering.BendFogRenderFeature.
To Reproduce
Steps to reproduce the behavior:
- Build GitHub sources, master branch.
- Run Stride.GameStudio.
- New, pick Space Escape. (Window
-
Updated
Jul 14, 2021 - C++
-
Updated
Nov 10, 2021 - C++
-
Updated
Nov 9, 2021 - C
-
Updated
Nov 9, 2021 - C++
Improve this page
Add a description, image, and links to the gamedev topic page so that developers can more easily learn about it.
Add this topic to your repo
To associate your repository with the gamedev topic, visit your repo's landing page and select "manage topics."