Godot Engine lead developer.
-
Godot Engine
- Buenos Aires
- www.godotengine.org
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Contribution activity
November 2021
Created 1 commit in 1 repository
Created a pull request in godotengine/godot that received 1 comment
Add file path to functions that return resource importing options
-Allows displaying custom options for specific file format variants -Added support for scene format import to retrieve custom options This PR is ne…
+161
−107
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1
comment
Opened 1 other pull request in 1 repository
godotengine/godot
1
open
Reviewed 9 pull requests in 1 repository
godotengine/godot
9 pull requests
- AMD FidelityFX Super Resolution
- Add Blend Import
- Make bezier handle type a property of keyframes, update UI
- Added material_overlay property to MeshInstance3D
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Fetch GDExtension class property lists from
ClassDBinObject::get_property_list - Reimplement ping-pong animation and reverse playback
- Default to 30 animation fps for better quality.
- ThreadWorkPool to no longer start worker threads if given zero work
- Allow pinning property values + Consistent property defaults (nicer version)
Created an issue in godotengine/godot-proposals that received 4 comments
Improve the .tres/.tscn format to work in more use cases (such as storing VisualScripts in a text-based format)
Describe the project you are working on Godot Describe the problem or limitation you are having in your project The TRES/TSCN text format was creat…
4
comments