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Nov 12, 2021 - Rust
sandbox
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fuzzing: Use `wasm-encoder` rather than generating WAT text and then assembling it in dummy imports
In bytecodealliance/wasmtime#2497 (comment) we added support for generating nested modules, and we generate these modules by concatenating strings of WAT and then passing it to Module::new which internally checks for WAT strings and assembles them into Wasm bytes if necessary.
We can make this more efficient, improving the number of test cases we fuzz in a
When passing Wasm function to the host as a callback, it's passed as an index in the table.
Wasm3 needs to provide an API to call such functions.
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Version of OpenTTD
Since e04ca904a9455afc63aa87db775fe4463ab899b7
The introduction of the minimap screenshot feature appears to be duplicating functionality that will be used elsewhere for drawing the widgets within the minimap window; specifically, the GetMinimapOwner function is very likely to be replicating functionality used by the owner information overlay of the minimap window.
I discovered that setting the Java option -XX:MaxDirectMemorySize is effective at limiting the game's seemingly limitless hunger for memory outside the Java heap. I don't know what heuristic it uses by default, but my processes were regularly multiple gigabytes larger than Xmx led me to believe they should be. (As measured by looking at the process in Linux and noting its Resident Set Size o
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Without a save to load, the load game screen is totally empty. This looks very weird.
There should at least be a message saying no saves to load.
Or maybe the load game button should be disabled.
The virtio_scsi driver enqueues buffers to the eventq but does not actually handle them on completion. The following events could be reported to the driver which require some action to be taken:
- transport reset: This may occur as a result of hotplug events or a device being reset. Sense codes cannot be relied on when new devices or busses appear, so this event needs to be handled.
- asynchro
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It wasn't present in Python 2, hence why we have NullStdoutMixin. Nowadays, we could do it directly in tracer.py, and drop NullStdoutMixin.
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Code located in drakrun is quite fragile and complex, often interacting with rest of the system since it:
- sets up network interfaces
- changes iptables rules
- spawns/destroys VMs
- etc.
The most critical code paths are installation and task consumer loop.
Ideally, we should have 100% code coverage however I don't expect that it's going to happen instantly.
Simple, pure functions ca
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Now that we have the
checklocksanalyzer, we should annotate values that are lock-protected with an appropriatechecklocksattribute.