-
Updated
Nov 19, 2021
godot-engine
Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games for major desktop platforms (Linux, macOS, Windows) as well as mobile (Android, iOS), and web-based (HTML5) platforms.
Here are 1,317 public repositories matching this topic...
-
Updated
Nov 26, 2021 - GDScript
-
Updated
Sep 4, 2021 - GDScript
-
Updated
Jul 8, 2021 - GLSL
-
Updated
Nov 25, 2021 - GDScript
-
Updated
Nov 25, 2021 - C++
-
Updated
Feb 8, 2021 - GDScript
-
Updated
Oct 20, 2021 - GDScript
-
Updated
Nov 25, 2021 - GDScript
-
Updated
Nov 14, 2021 - GDScript
-
Updated
Nov 9, 2021 - GDScript
-
Updated
Sep 16, 2021 - GDScript
-
Updated
Nov 21, 2021 - GDScript
-
Updated
Sep 2, 2021 - GDScript
Currently it looks like that:
We could use a UI theme there. I'd also rather use styleboxes and piggyback on button and similar nodes than use custom textures.
-
Updated
Feb 23, 2021 - GDScript
-
Updated
Sep 18, 2021 - GDScript
-
Updated
May 15, 2020 - GDScript
-
Updated
Apr 16, 2021 - Rust
-
Updated
Sep 30, 2021 - Java
More card backs
Currently the game comes with one card back. I'd like to have more options. In fact I'd like this to be one of the easiest things to contribute, without necessarily needing heavy coding experience.
All that is needed to contribute a new card back is to create a new scene which is a panel and modify its contents to your hearts content. The scene will be instanced on its own as the card back so i
-
Updated
Nov 14, 2021 - C++
-
Updated
Sep 13, 2019 - Go
-
Updated
Apr 27, 2021 - GDScript
-
Updated
Sep 5, 2020 - GLSL
-
Updated
Aug 9, 2021
-
Updated
Jul 2, 2021 - GDScript
Created by Juan Linietsky and Ariel Manzur
- Organization
- godotengine
- Website
- godotengine.org
- Wikipedia
- Wikipedia

as it doesn't seem to show that currently