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293 contributions in the last year
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December 2021
Created 3 commits in 1 repository
Created a pull request in bevyengine/bevy that received 6 comments
[Merged by Bors] - bevy_pbr2: Fix clustering for orthographic projections
Objective PBR lighting was broken in the new renderer when using orthographic projections due to the way the depth slicing works for the clusters. …
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Opened 1 other pull request in 1 repository
bevyengine/bevy
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Reviewed 4 pull requests in 1 repository
Created an issue in gfx-rs/naga that received 1 comment
[msl-out] WGSL shader passes validation but compiling the metal shader times out?
In bevy we are developing a preprocessor to enable modular reuse of shader code. I reworked the code to split types, bindings, and functions into s…
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comment