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JavaScript Request: Expose Texture methods getWidth(), getHeight(), getDepth(), getLevels(), etc.
Problem:
After using Engine.createTextureFromKtx/jpeg/Png, I need to query the texture width and height so I can generate proper UV coordinates for font display.
Proposed solution
Expose the Texture.getWidth(), getHeight(), etc. methods to get texture information. I currently only need width and height, but I can see usage cases for many of the other "getters" available in the C++ in
Details
- Browser and browser version: chrome/版本 96.0.4664.55(正式版本) (arm64)
- OS version: macos 12.0.1 (21A559)
- xterm.js version: 4.0.5
- xterm-addon-fit: 0.5.0
Steps to reproduce
- xterm-addon-fit 扩大屏幕时好使,缩小屏幕时不好使
initTerm() {
const term = new Terminal(this
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[accessibility] Make the map container a distinct semantic structure that entails all its components
When visual users look at a map they can easily tell that the controls, attribution, and other (potentially custom) UI components that are placed on the map belong to it. AT users rely on HTML semantics, DOM structure, and ARIA to convey these things and their relationships.
Currently, the tabindex="0", aria-label="Map" and role="region" (which to
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fitDataset() expects a Dataset that produces elements of a certain shape, with matching batch sizes etc., and throws errors (from standardizeDataIteratorOutput()) when the conditions are not met. These errors should be tested.