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evolution

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Thrive
hhyyrylainen
hhyyrylainen commented Nov 3, 2021

I just saw in auto-evo a place where energy balance is computed twice just a few rows apart:
https://github.com/Revolutionary-Games/Thrive/blob/28e604b61f63162dd44f54bd450fcbd8cd93674b/src/auto-evo/simulation/PopulationSimulation.cs#L191

this should be super simple to just store that in a variable instead of computing it twice, should give at least a tiny performance benefit.

taxonworks
mjy
mjy commented Sep 29, 2019

Overview

Everything in lib/utilities is intended to be Rails agnostic (though many use some feature like .blank?. These libraries are execellent targets for extraction and simplification of our code base.

Extraction target

Re-integration

Refactoring should be s

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