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Developing PPSSPP
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Developing PPSSPP

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@EmbarkStudios
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  1. ppsspp Public

    A PSP emulator for Android, Windows, Mac and Linux, written in C++. Want to contribute? Join us on Discord at https://discord.gg/5NJB6dD or just send pull requests / issues. For discussion use the …

    C++ 6.7k 1.7k

  2. A test suite based on the pspautotests svn.

    C 41 33

  3. Simple C/C++ library for producing JSON traces suitable for Chrome's built-in trace viewer (about:tracing).

    C++ 266 40

  4. Silly minimal PHP-based static site generator

    Makefile 3

3,590 contributions in the last year

Dec Jan Feb Mar Apr May Jun Jul Aug Sep Oct Nov Dec Mon Wed Fri

Contribution activity

December 2021

Created a pull request in hrydgard/ppsspp that received 12 comments

Vulkan: Be more restrictive about hardware texture upscaling on "slow" GPUs

Applies the same rules as for software upscaling in this case. Uses some super crude and inaccurate heuristics to identify potentially slow GPUs (A…

+55 −5 12 comments

Created an issue in hrydgard/ppsspp that received 8 comments

Viewport-related assert in Vulkan backend

Reported on Discord by Vinnie, in assassin's creed bloodlines with non-buffered rendering.

8 comments
79 contributions in private repositories Dec 1 – Dec 21

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